A downloadable game for Windows
NOW LIVE ON Kickstarter PLEASE SUPPORT OUR INDIE GAME!
The mysterious adventure of a small girl and her grandfather in the funky apocalyptic world of KAPIA.
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When an intelligent infection takes control of the world powers, a war breaks out forcing the remaining population into lockdown under protective domes. Amidst the chaos, Stefan, a retired pilot and a strong-willed grandfather takes on the responsibility of ending the conflict. Little does he know, his most powerful ally will be his little granddaughter, Reny.
A traditional point and click flow with an easily accessible drop-down inventory. To make things more exciting we also added a first-person close-up menu where you can interact with various items.
Play for both characters
People have different sides to them, and the same goes for characters in KAPIA. Discover the story from different perspectives as you play for both Stefan and Reny. Follow their own unique paths to achieve a common goal.
Unique 3D design
KAPIA is a reimagined living museum. Enjoy a carefully crafted environment that suits the unusual combination of medieval architecture and futuristic gadgets. Intelligent robots walk the streets of manually carved stone, power banks light up antique lamps, and typewriters serve as input devices for powerful computers.
Puzzles and mini-games
Logic and diversity was the key to our work on this most significant aspect of the game. Just like in traditional point-and-click most puzzles are tied up with objects, but there are also conversational puzzles and a whole bunch of logical mini-games.
We selected voice talents from all over the world based on their acting skills and they didn’t disappoint. Each actor brought to the game a part of their own experience making the world of KAPIA truly multinational.
|Author||2FOR2 KAPIA developers|
|Genre||Adventure, Puzzle, Visual Novel|
|Tags||3D, Atmospheric, Kickstarter, Point & Click, Retro, Singleplayer|
- Memory leak is coveredSep 25, 2020
- Support KAPIA on KickstarterSep 15, 2020
- Controller support!!!Sep 12, 2020
- Performance updateAug 28, 2020
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KAPIA is now LIVE on Kickstarter. Please support!
After four years in development, our point&click adventure KAPIA is now live on Kickstarter. If you like what my husband and I have created, please come support our project. https://www.kickstarter.com/projects/2for2/kapia KAPIA is a story-driven point-and-click adventure executed in a classical style of 3D quests from the mid-2000s.
Stefan, a retired pilot and a strong-willed grandfather, takes on the responsibility of solving the mystery of a global lockdown. Little does he know his most powerful ally will be his little granddaughter, Reny.
Our family-crafted KAPIA is heading for a Kickstarter in just one week. These are new screenshots from our point & click about Reny, her grandfather, and the people of Dome KAPIA.
If you like our work, please consider supporting: https://www.kickstarter.com/projects/2for2/kapia Steam: https://store.steampowered.com/app/1351140/KAPIA/
Hey. I played your demo and recorded a video about it. I love the game. I did not expect it to be so lovely and cool. I sincerely enjoy it and will make more episodes till i finish it. I hope you like it. If you want me to delete the video, let me know. However, if you like the video, I make such videos every day. I will be happy if you subscribe.
Thank you for the video! It looks awesome :-) glad you enjoyed our game and look forward to your further videos!
Hi, I have Win10 and the inventory using seems not to work. I tried to use the power bank on the head with drag'n'drop and without it and it doesn't do anything. What information do you need for debugging?
Please try using power bank on the opened hatch, it should do the trick.
Thanks! It worked. Maybe some kind of feedback would be in order when the player tries to use an item to a target that doesn't do anything. I was quite sure it just didn't work, first.
Like a negative feedback on objects, yes. Thank you! We will try to provide. :-) glad you could figure it out! Hope it didn't influence your experience.
I forgot to mention, that "tab" button will come most in handy on those challenging spots in the game.